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- ---------------------------------------------
- GAME TRAINER V1.03 ALPHA - INSTALLATION NOTES
- ---------------------------------------------
-
- To install, simply copy the file RA-TRN.COM to the directory in which
- your game resides. To load Game Trainer, simply type:
-
- RA-TRN (and press ENTER)
-
- Now Game trainer will be loaded into memory. It will become active as
- soon as you have loaded the game you wish to use in conjunction with Game
- Trainer. Please be aware that under Windows, the game must be loaded in the
- same session as the trainer was run. To do this, open up a DOS prompt and
- load GAMETRN. Then change to the game directory and run the necessary file
- to start the game.
-
-
- Once inside the game simply press Num Lock to activate the menu. The menu
- will appear listing the current options available for this game. If the
- version of the game you have is not directly supported, then you will be
- informed that there is no trainer presently available.
-
- Inside the menu the following keys are valid:
-
-
- ESC - Returns you back to the game.
-
- UP/DOWN - Switches between the various listed options.
-
- LEFT/RIGHT - Adjusts the value of the currently selected option.
-
- ENTER - Switches the current option ON/OFF. When the option
- corresponds to a memory location (ie it has a value),
- toggling this option to ON will freeze it at its
- present value. This is useful for items such as health
- as it means it will never decrease (invulnerability).
-
-
- ------------------------------------------------
- ADDITIONAL OPTIONS NOT LISTED IN THE INGAME MENU
- ------------------------------------------------
-
- For Z, as well as having the ability to quick build your units (selectable
- from the menu), it is also possible to skip to the next level. To do this
- simply press F12 while playing the game and the current level will be won
- instantly.
-
- In the Red Alert trainer, it is possible to reveal the entire map (F11) as
- well as skip to the next level (F12),
-
- --------------------------------------------------------------
- WHAT TO DO IF YOU ARE HAVING DIFFICULTIES RUNNING GAME TRAINER
- --------------------------------------------------------------
-
- Game Trainer does not require any particular configuration of your system
- files in order to operate. Hence if you have any difficulties using the
- trainer I suggest you try using it with a plain DOS boot disk. Some people
- have reported difficulty while running under Windows 95, but found the
- trainer works fine under DOS mode. Others have had difficulty running under
- DOS and found that they can get it running under Windows. So all I can say
- to those unlucky few who have difficulties, is to experiment until you can
- find a configuration that works for you.
-
-
- --------------------------------
- RECENT REVISIONS OF GAME TRAINER
- --------------------------------
-
- V1.03A - Major reworking of the trainer engine to fix the remaining keyboard
- problems (including more PS/2 mouse problems introduced in the last
- version). Also added support for games that require swapping to
- disk.
-
- V1.02A - Fixed numerous bugs relating to keyboard freezing and general
- lock-ups. Also fixed a bug which causes the menu to exit when a
- PS/2 mouse is moved.
-
- V1.01A - Altered the VESA routines to be fully compatible with ATI
- graphics cards. Symptoms of this problem was screen corruption in
- SVGA games.
-
- V1.0A - First alpha version of the new engine to be released for public
- testing.
-
-
- -------------------
- CONTACT INFORMATION
- -------------------
-
- Any bug reports/suggestions with this version of Game Trainer can be
- directed to:
-
- gergud@yoyo.cc.monash.edu.au
- Rod Maher
-